Friday, 3 September 2010

Costume

For my costume choices, before going and looking for my desired clothes I decided that I would design some different variations on paper, so as to gain a better perspective of what I would be looking for. To this I drew some basic model outlines and the different clothes that I would like to see on my models/characters in. The clothes here; are just a few idea's of what the characters could be wearing for the trailer and could be changed on the day, due to practicality on the day and whether the costume actually suits the mood.

Scans of Pictures -


Party Outfit -

This outfit was inspired by my own clothes as I think the use of skinny jeans and a chequred shirt in something that is very fashionable with the youth at the moment and would therefore portray someone of a younger age. Also the clothes have a very edgy party look to them, because they are something which you could picture the actor dancing and socialising in, due to the fact that they are very fanciful looking they portray something that people would picture being worn for a night out. These clothes also have the benefit of creating the impression of popularity, as people who are popular are usually well dressed. I will be providing the clothes.

Trapped/Normal Clothes -

I thought of these clothes for the scenes were my character is trapped in the room, as the clothes have the benefit of imposing the idea of vulnerablity, due to the fact they are without any accessories and the colour is very neural, meaning that the audiences attention isn't drawn to them, but their attention is more drawn to the character. I already have these clothes and will be providing them for the shoot.


Party Outfit -

This outfit was very basic in construction, due to it's basic appearance it imposes the idea of something that would be worn in the evening or at a party, therefore showing that the character will be at a party. The clothes also give the impression of belonging to someone who is fashionable and popular but aren't over bearing, placing the character in any specific social group, so it has the bonus of appealing to many different groups. A friend own these clothes and will try and provide them.

Casual Outfit -

This outfit again is another basic outfit, which does not push the idea of any particular social group and was inspired by a friends own outfit, so is drawn from reality. The clothes give the impression of a casual sense, with the coat adding a sense of realism. A friend shall be providing the clothes for this outfit.

Outdoor Outfit -

The idea behind this outfit was a blend of fashion seen today and what I thought would impose a mysterious edge to the character, for example the use of a hooded black jacket, imposes the idea to the audience that the character is trying to hide something, making the scenes with it in more tensional. Also the colour of black has negative connotations, which will enforce an idea of mystery and violence. The idea of the hood was my main thought for this outfit as I didn't want the audience to necessarily know who the character was and therefore I wanted to keep them guessing. The idea will be provided by myself and a friend.


Casual Outfit -

This outfit is to be used in only a few shots and will play on the idea of clothes that would be worn at home, but I also wanted to impose the idea of desperation within the outfit, due to this characters act within the trailer. I think the use of clothes that look like they have been worn to bed, gives the impression that this character is distracted and there mind is somewhere else, adding to the crazed undercurrent within the scenes it will be used. The colours are very neutral and do not draw any unnecessary attention and make the characters reactions and expression more of a focal point within the shot.

1 comment:

Nicola Naisbett said...

These are great but you could improve this by annotating your images and suggesting why you've used / designed these costumes....where will you get them from etc.